Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
8316
?
11520
?
4225
?
8904
?
5318
?
12974
?
3906
?
18514
?
14636
?
5634
Total damage to objectives
3596
15510
5494
1574
397
5140
33322
0
5118
2397
Total damage to buildings
1525
427
2381
1379
256
5140
0
0
3283
133
Total damage shielded
0
0
0
0
170
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
173

Abilities usage

in numbers

Mistral Bolt (Q)

48xpressed

Personal Space (W)

17xpressed

Looming Darkness (E)

40xpressed

Shadow Surge (R)

1xpressed

?

Vex

Toughest Matchups

These champions counter Aatrox
?
Lux
53.7%
510 Matches
?
Veigar
52.6%
567 Matches
?
Malzahar
52.6%
416 Matches
?
Viktor
52.5%
320 Matches
?
Fizz
52.4%
311 Matches
?
Vladimir
52.2%
253 Matches
?
Ahri
51.9%
720 Matches
?
Syndra
51.6%
543 Matches
?
Zed
49.2%
478 Matches
?
Orianna
49.1%
271 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.6% WR(9355 Matches)
?
?
52.8% WR(3813 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vex
?
Veigar
0.00KDA11.00
0.00%Kill Participation0.46%
5Vision Score11
4,225Damage Dealt18,514
0Max CS Advantage50
46CS in First 10 Minutes61

Minions have varying gold values depending on their type, and the CS gap results in an approximate 288 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead4
Blue28,742G
Difference+6,702G
Red35,444G
?
5,113G
?
8,405G
?
4,543G
?
5,711G
?
4,970G
2,337G
1,112G
3,230G
2,301G
54G
7,450G
?
7,293G
?
7,773G
?
8,012G
?
4,916G
?